Uses This

1279 interviews since 2009

A picture of Supper Mario Broth

Supper Mario Broth

Gaming weblogger

in game, windows

Who are you, and what do you do?

I am the author of Supper Mario Broth, a blog focused on obscure information about Nintendo's Super Mario franchise that is segmented across several social networks, with different content on each; the main site, Twitter, Patreon, and the side blog for particularly avid Mario enthusiasts. Since 2013, I have published over 11,000 findings.

Outside of the Internet, I work in adult day care with Alzheimer's patients.

What hardware do you use?

I use a pre-built PC by Medion, a German subsidiary of Lenovo, with an Intel i3-4150 CPU and Intel HD Graphics 4400, and a Philips 243V 23.6-inch monitor. My keyboard, mouse, speakers and headset are by Hama, a German company specializing in budget PC peripherals. I own a Nintendo Switch for capturing screenshots and footage of games on that system.

And what software?

I use Noesis and Blender to view and edit 3D models. I use Audacity to edit audio. For capturing screenshots, I use Greenshot; for brief amounts of footage of the screen, I use ScreenToGif, and I edit the resulting .gif files in the now discontinued Ulead GIF Animator. To edit video files, I use OpenShot and Handbrake for encoded video, and VirtualDub for uncompressed video. I write my articles in OpenOffice, which I also use to export PDFs. Most of my time is spend editing images; for manipulation of pixel art, I use MS Paint, for photos, I use GIMP, particularly for its excellent Perspective tool, and I do the layout and additional graphics in Inkscape. I also use Inkscape to draw all the original artwork found across my sites. When I need to deal with obscure image formats or need to manipulate large numbers of images at a time, I use IrfanView and ImageMagick. For datamining, I use Frhed. To emulate games released for older systems, I use the following emulators: FCEUX and Nestopia for NES, Snes9x for SNES, Visual Boy Advance for the Game Boy series, DeSmuME for the Nintendo DS, Project64 and Nemu64 for the Nintendo 64, and Dolphin for the GameCube and Wii. Unfortunately, my hardware cannot run Citra or Cemu, but if it could, I would use those as well.

What would be your dream setup?

Ideally, I could have every Nintendo console connected to a capture card so I could record footage on original hardware without having to rely on often inaccurate and slow emulation. Failing that, a computer that can run Citra and Cemu.